League Rules

  • Game Format

    • Two 13-minute halves

    • 1-minute halftime break

    • Running clock (no stoppages)

    • No shot clock

    • No timeouts

    • No overtime (ties stand)

    Teams & Players

    • 5-12 players per game

    • All players must be registered

    • Teams can start with 4 players but need 5 by 2nd half

    • Only players and coaches allowed on bench

    • Matching jerseys required (numbers not required)

    • Underlays (t-shirts, religious attire) allowed

    • Mouthguards required

    Fouls

    • All fouls count as team fouls

    • Shooting fouls: 1 point + sideline possession

    • After 5 team fouls: Each additional foul = 1 point + possession to opponent

    Substitutions

    • Rolling substitutions allowed anytime

    • Players must high-five substitute at bench before entering court

    • Incorrect substitution = team foul

    Defence

    • Players wear coloured wristbands to identify defensive matchups

    • Players must stay with their assigned opponent at all times

    • Once team secures possession in backcourt, defenders retreat to halfway

    • Teams ahead by 10+ points must retreat to 3-point line on defence

    Score Bench

    • Each team must provide one parent for score bench duty during games

    Scoring System

    • Win: 2 points

    • Draw: 1 points

    • Loss: 0 points

    • Default: Opponent gets 10-0 win + 2 points, defaulting team gets -1 points

    Tiebreakers

    1. Fewest defaults

    2. Head-to-head record

    3. Cumulative point differential

    Equipment & Setup

    • Y3/4: Full court, 9ft hoop, size 5 basketball

    • Y5/6: Full court, 9.5ft hoop, size 5 basketball

  • Game Format

    • Two 13-minute halves

    • 1-minute halftime break

    • Running clock (no stoppages)

    • No shot clock

    • No timeouts

    • No overtime (ties stand)

    Teams & Players

    • 5-12 players per game

    • All players must be registered

    • Teams can start with 4 players but need 5 by 2nd half

    • Only players and coaches allowed on bench

    • Matching jerseys required (numbers not required)

    • Underlays (t-shirts, religious attire) allowed

    • Mouthguards required

    Fouls

    • All fouls count as team fouls

    • Shooting fouls: 1 point + sideline possession

    • After 5 team fouls: Each additional foul = 1 point + possession to opponent

    Substitutions

    • Rolling substitutions allowed anytime

    • Players must high-five substitute at bench before entering court

    • Incorrect substitution = team foul

    Defence

    • Man-to-man defence required

    • Teams ahead by 20+ points must retreat to 3-point line on defence

    Score Bench

    • Each team must provide one parent for score bench duty during games

    Scoring System

    • Win: 2 points

    • Draw: 1 points

    • Loss: 0 points

    • Default: Opponent gets 10-0 win + 2 points, defaulting team gets -1 points

    Tiebreakers

    1. Fewest defaults

    2. Head-to-head record

    3. Cumulative point differential

    Equipment & Setup

    • Full court, 10ft hoop, size 6 basketball

  • Game Format

    • Four 9-minute quarters

    • 1-minute break after 1st and 3rd quarters

    • 2-minute break at halftime

    • Running clock throughout

    • Clock stops for dead balls in last 2 minutes of 4th quarter

    • No shot clock (referee calls loss of possession if team stalls)

    • No timeouts

    • Golden Point Overtime: Jump ball, first team to score wins

    Teams & Players

    • 5-12 players per game

    • All players must be registered

    • Teams can start with 4 players but need 5 by 2nd quarter

    • Only players and coaches allowed on bench

    • Matching jerseys with clear, large numbers required

    • Underlays (t-shirts, religious attire) allowed

    • Players must play in at least 3 regular season games for playoff eligibility

    • Injury replacements may be allowed

    • Mouthguards required

    Substitutions

    • Substitutions made at scorebench

    • Referee signals when substitutes can enter court

    Defence

    • Man-to-man defence required

    • Failure to play man-to-man = team foul

    Score Bench

    • Each team must provide one parent for score bench duty during games

    Scoring System

    • Win: 2 points

    • Loss: 0 points

    • Default: Opponent gets 20-0 win + 2 points, defaulting team gets -1 points

    Tiebreakers

    1. Fewest defaults

    2. Head-to-head record

    3. Cumulative point differential

    Equipment & Setup

    • Full court, 10ft hoop, size 6 basketball

  • Based on FIBA rules with modifications for local competition.

    Game Format

    • Four 11-minute quarters

    • 1-minute break after 1st and 3rd quarters

    • 2-minute break at halftime

    • Running clock throughout

    • Clock stops for dead balls in last 2 minutes of 4th quarter

    • No shot clock (referee calls loss of possession if team stalls)

    • No timeouts

    • Golden Point Overtime: Jump ball, first team to score wins

    Teams & Players

    • 5-12 players per game

    • All players must be registered

    • Teams can start with 4 players but need 5 by 2nd quarter

    • Only players and coaches allowed on bench

    • Matching jerseys with clear, large numbers required

    • Underlays (t-shirts, religious attire) allowed

    • Players must play in at least 3 regular season games for playoff eligibility

    • Injury replacements may be allowed

    • Incorrect uniforms may result in game default

    Score Bench

    • Each team must provide one parent for score bench duty during games

    Behaviour

    • Poor behaviour results in technical foul (no warning required)

    • Repeated offences result in ejection and suspension from next game

    • Player ejected twice in a season faces further disciplinary action

    • Referees can end game if behaviour becomes unmanageable

    Scoring System

    • Win: 2 points

    • Loss: 0 points

    • Default: Opponent gets 20-0 win + 2 points, defaulting team gets -1 point

    Tiebreakers

    1. Fewest defaults

    2. Head-to-head record

    3. Cumulative point differential

    Equipment & Setup

    • Boys: Full court, 10ft hoop, size 7 basketball

    • Girls: Full court, 10ft hoop, size 6 basketball

  • Based on FIBA rules with modifications for local competition.

    Game Format

    • Four 11-minute quarters

    • 1-minute break after 1st and 3rd quarters

    • 2-minute break at halftime

    • Running clock throughout

    • Clock stops for dead balls in last 2 minutes of 4th quarter

    • No shot clock (referee calls loss of possession if team stalls)

    • One 30-second timeout per quarter per team

    • No timeouts in overtime

    • Golden Point Overtime: Jump ball, first team to score wins

    Teams & Players

    • 5-12 players per game

    • All players must be registered

    • Teams can start with 4 players but need 5 by 2nd quarter

    • Only players and coaches allowed on bench

    • Matching jerseys with clear, large numbers required

    • Underlays (t-shirts, religious attire) allowed

    • Players must play in at least 3 regular season games for playoff eligibility

    • Injury replacements may be allowed

    • Incorrect uniforms may result in game default

    Social Mixed Rules (Additional)

    • Teams must have 3 players of one gender and 2 of the other on court at all times

    • Men cannot enter offensive or defensive keys (restricted areas)

    • Games start with woman vs woman or man vs man jump ball

    • No shot clock in mixed grade

    Senior Men Rules (Additional)

    • Clock stops for made shots in last 2 minutes of 4th quarter and overtime

    • 24-second shot clock (14 seconds on offensive rebound)

    Behaviour

    • Poor behaviour results in technical foul (no warning required)

    • Repeated offences result in ejection and suspension from next game

    • Player ejected twice in a season faces further disciplinary action

    • Referees can end game if behaviour becomes unmanageable

    Scoring System

    • Win: 2 points

    • Loss: 0 points

    • Default: Opponent gets 20-0 win + 2 points, defaulting team gets -1 point

    Tiebreakers

    1. Fewest defaults

    2. Head-to-head record

    3. Cumulative point differential

    Equipment & Setup

    • Social Men: Full court, 10ft hoop, size 7 basketball

    • Social Mixed: Full court, 10ft hoop, size 6 basketball

    • Senior Men: Full court, 10ft hoop, size 7 basketball

  • Based on FIBA rules with modifications for local competition.

    Game Format

    • Four 11-minute quarters

    • 1-minute break after 1st and 3rd quarters

    • 2-minute break at halftime

    • Running clock throughout

    • Clock stops for dead balls in last 2 minutes of 4th quarter

    • No shot clock (referee calls loss of possession if team stalls)

    • One 30-second timeout per quarter per team

    • No timeouts in overtime

    • Golden Point Overtime: Jump ball, first team to score wins

    Teams & Players

    • 5-12 players per game

    • All players must be registered

    • Teams can start with 4 players but need 5 by 2nd quarter

    • Only players and coaches allowed on bench

    • Matching jerseys with clear, large numbers required

    • Underlays (t-shirts, religious attire) allowed

    • Players must play in at least 2 regular season games for playoff eligibility

    • Injury replacements may be allowed

    • Incorrect uniforms may result in game default

    Behaviour

    • Poor behaviour results in technical foul (no warning required)

    • Repeated offences result in ejection and suspension from next game

    • Player ejected twice in a season faces further disciplinary action

    • Referees can end game if behaviour becomes unmanageable

    Scoring System

    • Win: 2 points

    • Loss: 0 points

    • Default: Opponent gets 20-0 win + 2 points, defaulting team gets -1 point

    Tiebreakers

    1. Fewest defaults

    2. Head-to-head record

    3. Cumulative point differential

    Equipment & Setup

    • U16 Boys: Full court, 10ft hoop, size 7 basketball

    • U16 Girls: Full court, 10ft hoop, size 6 basketball

    • U14 Boys: Full court, 10ft hoop, size 6 basketball

    • U14 Girls: Full court, 10ft hoop, size 5 basketball

    • U12 Boys: Full court, 10ft hoop, size 5 basketball

    • U12 Girls: Full court, 10ft hoop, size 5 basketball

  • Based on FIBA rules with modifications for local competition.

    Game Format

    • Four 10-minute quarters

    • 2-minute break after 1st and 3rd quarters

    • 3-minute break at halftime

    • Clock stops for all dead balls

    • Clock stops for made shots in last 2 minutes of 4th quarter and overtime

    • 24-second shot clock (14 seconds on offensive rebound)

    • 2 timeouts in 1st half, 3 in 2nd half (max 2 in last 2 minutes of 4th quarter)

    • 1 timeout per overtime period

    • Five-minute overtime period if tied after four quarters

    Teams & Players

    • 5-12 players per game

    • All players must be registered

    • Teams can start with 4 players but need 5 by 2nd quarter

    • Only players and coaches allowed on bench

    • Matching jerseys with clear, large numbers required

    • Underlays (t-shirts, religious attire) allowed

    • Players must play in at least 3 regular season games for playoff eligibility

    • Reserve players who play 3 games in Premier cannot return to Reserve grade

    • Injury replacements may be allowed

    • Incorrect uniforms may result in game default

    Behaviour

    • Poor behaviour results in technical foul (no warning required)

    • Repeated offences result in ejection and suspension from next game

    • Player ejected twice in a season faces further disciplinary action

    • Referees can end game if behaviour becomes unmanageable

    Scoring System

    • Win: 2 points

    • Loss: 0 points

    • Default: Opponent gets 20-0 win + 2 points, defaulting team gets -1 point

    Tiebreakers

    1. Fewest defaults

    2. Head-to-head record

    3. Cumulative point differential

    Equipment & Setup

    • Premier Men: Full court, 10ft hoop, size 7 basketball

    • Premier Women: Full court, 10ft hoop, size 6 basketball

    • Reserve Men: Full court, 10ft hoop, size 7 basketball